

Start with game jam. I recommend to start with Godot. It’s quite easy with a bunch of tutorials. I have done couple of game jams.
For a steam game you need to have at least 2 hours of playtime, as everyone will just refund it.


Start with game jam. I recommend to start with Godot. It’s quite easy with a bunch of tutorials. I have done couple of game jams.
For a steam game you need to have at least 2 hours of playtime, as everyone will just refund it.
hmMm… entropy so good…!


https://en.wikipedia.org/wiki/Open_Location_Code Google maps and OSMand support this standard.


I would consider using LLM for language processing as they ware made for that purpose. You could try generating or filtering out unwanted words.


I think you are asking for a wrong solution. Your problem isn’t that users don’t use your product, but you don’t know why they don’t use it.
I would consider doing an email questionare as It bearly doesn’t count as spam on very slow day with nothing to do.


from a package that I installed I saw that it has semver+githash of latest commit
I use both on different computers:
Gnome has auto-rotation out of the box so it goes into the tablet.
KDE has better extensions and wobbly windows so I can make it cursed whimsical enough to my liking


You don’t need a video. You need marketing & communication 101. During covid I am sure some professors uploaded lectures to youtube, or pick up the book if it’s more your jam. Think about what you want to communicate to a person coming across your project for the first time. Make bullet points and rank them. Then begin writing including all the information in that order.
A good readme would be sufficient. Go to some popular project and copy their structure of its readme in your project.
From my limited testing and one paper IPFS has huge overhead in finding a file. It can take dozens of seconds.